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Team NoProsHere Conquest Meta Report #31

by NPH Pasca and WickedGood

One week after the release of United in Stormwind, we are back with the complete data from a new weekend of Masters Tour Qualifiers. The Open Cup metagame has quickly evolved into a rock-paper-scissors between the combo decks that had been dominating thee first 24 hours of the expansion, aggressive strategies built around Hunter and Paladin that players like Norwis used to counter the “solitaire” players, and finally a full control lineup that was mostly refined by Odemian and that looked to farm Face Hunters.

This report contains analysis of the complete data from the last 20 tournaments and a comprehensive tier list.
15 of the winners of those tournaments also provided comments and tips about the lineup that they used. Make sure to check them out in the last section.

Data summary from Off-Curve:

Tier List:

Click on the players names to get full lists and deck codes from D0nkey. You will also see which class the player banned throuhout their run. The players named in bold are qualifier winners who generously sent comment about the strategy they used. Scroll past the tier list to read them.

Meta Defining Lineups:
Questline Demon Hunter, Control Priest, Control Warrior (iNS4NE / Rony; garubor0asia / Odemian)

Proven Lineups:
Handbuff Paladin, Questline Rogue, Elemental Shaman (cheesee10)
Questline Mage, Questline Rogue, Questline Warlock (Duelist)
Questline Hunter, Questline Mage, Questline Rogue (QueenOfRoses)
Handbuff Paladin, Elemental Shaman, Rush Warrior (ElDiablo)
Questline Demon Hunter, Questline Mage, Questline Zoo Warlock (Sveiks)

Pretty Good Lineups:
Face Hunter, Handbuff Paladin, Doomhammer Shaman (KNMDehua)
Anacondra Druid, Face Hunter, Questline Rogue (GamerRvg)
Questline Demon Hunter, Questline Mage, Questline Priest (hone)
Questline Demon Hunter, Control Priest, Questline Warlock (西陵珩)
Questline Demon Hunter, Questline Mage, Questline Rogue (OrcMalade)
Face Hunter, Handbuff Paladin, Questline Rogue (Rampengu)
Questline Mage, Hndbuff Paladin, Questline Rogue (Lucasdmnasc / Cikos)
Questline Demon Hunter, Face Hunter, Elemental Shaman (livevil)
Questline Demon Hunter, Face Hunter, Questline Mage (KrajdaCz)
Questline Demon Hunter, Face Hunter, Doomhammer Shaman (Norwis)
Questline Demon Hunter, Questline Mage, Questline Warlock (Turna)

Interesting lineups:
Questline Hunter, Questline Mage, Questline Warlock (Correctness)
Handbuff Paladin, Questline Rogue, Questline Warlock (yerolo)
Questline Demon Hunter, Questline Zoo Warlock, Rush Warrior (kugatsu)
Anacondra Druid, Questline Rogue, Questline Shaman (DDoBaGi)
Questline Demon Hunter, Libram Paladin, Control Warrior (Blaz3r)
Questline Druid, Handbuff Paladin, Evolve Shaman (BouncyKnight)
Questline Mage, Control Priest, Questline Shaman (ythehunter)
Deathrattle Demon Hunter, Handbuff Paladin, Questline Zoo Warlock (Zoltan)
Questline Demon Hunter, Questline Priest, Questline Warlock (Konrad)
Questline Mage, Control Priest, Questline Rogue (Sergiy)
Questline Mage, Questline Rogue, Doomhammer Shaman (Teccadego)
Deathrattle Demon Hunter, Questline Druid, Face Hunter (ScreaM)
Questline Demon Hunter, Handbuff Paladin, Questline Rogue (Athanas)

Comments from the winners:

iNS4NE on Questline Demon Hunter, Control Priest, Control Warrior:
“The lineup is good against aggro and bad against anti-control OTK decks. You usually ban Mage or Warlock, against aggro you ban Paladin. A few changes I’d recommend is adding Rattlegore and maybe even Kel’thuzad, Faceless Manipulator in Warrior for mirrors and adding a bit more value to Priest.”

Rony on Questline Demon Hunter, Control Priest, Control Warrior:
“First of all I took the lineup directly from Odemian, exact same 90 cards. The lineup is meant to counter aggro decks that targeted combo ones. And it really paid off. 7 out of 9 rounds I faced aggro and 6 of them, had Hunter, which was the actual main focus. The ban was Paladin most of the time, but had to leave it open on round 6 as DH OTK seemed really awful to face (a mirror or an unwinnable match for Warrior). Fortunately I faced only one Mage which is an instaban and was in the lineup with Hunter.
The other two rounds were mirrors with same classes but a couple of different cards. In fact, my rivals used Ysera instead of Rattlegore in Warrior to do the Dream+Mutanus combo against Rattlegore, but they were never able to do it and that abomination from Scholomance helped a lot. For the first mirror I banned DH because I was scared of it, but I lost to Illucia so changed my ban for the second mirror.
It felt like a dream, I’ve always wanted to be a #LegionLATAM and I think the planets aligned and everything went the right direction, I don’t think I am a good player and I am nowhere near the level of the other Argentinians playing the MT, but I will really tryhard to make the most of the chance I have on the Master Tour.”

garubor on Questline Demon Hunter, Control Priest, Control Warrior:
“Target: Face Hunters, Aggro Shamans (or any weapon-based hero)
Ban: Anyay, Warrior and Priest are weak decks. If there is a Quest Mage, I will surely ban it. After that, I will consult with the HSReplay matchup table.
I just brought in the same deck that my opponent lost in the last tournament, to be honest.
If I had to play again, I’d consider QOTK Demon Hunter, Quest Mage, and one more.”

cheesee10 on Handbuff Paladin, Questline Rogue, Elemental Shaman:
“The lineup was soft targeting Paladin, as I expected that to be present in the field, which is why the Questline Rogue and the Whack Shaman were there. In addition, based on prior results, I expected a good amount of DH/Priest/Warrior lineups, which my decks should be fairly favored against. The ban was always Mage if it was in the lineup, I think any lineup with Rogue and Paladin should cut the Mage tech and just ban out Mage. After that, the ban was flexible, but usually the most aggressive deck, so Shaman, then Rogue, and finally Hunter.”

Duelist on Questline Mage, Questline Rogue, Questline Warlock:
“I wanted to target control configurations and Paladins.
Soul Rend, Flurry + Shattering Blast has the potential to deal with Paladin’s Robes of Protection and is not bad for other uses, so I’m using it.”

ElDiablo on Handbuff Paladin, Elemental Shaman, Rush Warrior:
“About my principal strategy, I started to look a lot of top 8 lineups and I saw a lot of Mage, a deck that I wouldn’t face, and a lot of OTK Demon Hunter, Priest, and Weapons Shaman.
The first idea was to pick the Paladin Handbuff, which was just insane, didn’t loose any game, and able to win against all main decks. Then, the Elemental Shaman, which had a big edge against the Doomhamer Shaman, great vs Priest and ok vs OTK DH.
The last deck was Rush Warrior, which was one of the best decks in the previous meta, and still great in this one. The 3 games I losted were with Warrior, which was sometimes a little bit slow vs Warlock or Face Hunter.
About the ban, it was Mage first, and Control Warrior in second, which had an edge vs rush Warrior without ETC or the Elemental Shaman.
I played Watch Post in my deck against Quest OTK Demon Hunter, and that was one of my best decisions.
And I think that all of my strategy for this qualifier!”

Sveiks on Questline Demon Hunter, Questline Mage, Questline Zoo Warlock:
“You just ban the fastest deck opponent has. Usually it should be Hunter, if they don’t have that then Shaman/OTK DH/Paladin probably in exactly that order (and if someone actually plays SMOrc Priest, then that should come after Hunter, I didn’t see it though).
These 3 decks should be good vs anything slower. Also some people have not yet realised that Priest/CW have literally under 5% matchups vs Warlock and leave it open for some reason with the Priest-CW-OTK DH lineup.
Theoretically Hunter-Shaman-OTK DH lineup should be favoured vs my lineup, but I feel like Shaman is super overrated, it just does not beat combo stuff as well as Hunter.
I can’t comment too much on the exact lists though, I just copied the Mage from Orange, DH from Gaby and Warlock from AuroN.
On another note… OTK DH is dumb. While Mage and Warock should lose to Aggro, DH really does not. It only loses to Mutanus highroll/opponent drawing Illucia/itself blanking and not seeing card draw. So, nerf pls :)”

GamerRvg on Anacondra Druid, Face Hunter, Questline Rogue:
“I brought a lineup of decks that I felt are overall solid in the meta right now. Rogue feels not too strong but I think it can beat almost everything in the meta. Hunter felt like an obvious bring and I expected it to be banned a lot and expected to be banning Hunter most of the time. Other bans with the lineup can be Control Priest or Shaman, but priorities on the Hunter. When I was thinking about the decks in the meta right now I felt Like Anaconda Druid was a sleeper deck and solid into most lineups right now. The lineup isn’t specifically targeting anything, just a bunch of decks with pretty good matchup that you can win most of your sets by playing solid Hearthstone.”

西陵珩 on Questline Demon Hunter, Control Priest, Questline Warlock:
“I saw the counter-aggro lineup is actually good (Control Priest, Control Warrior and OTK Demon Hunter). So, based on the target (Hunter and other aggro decks). The warlock built by Deaddraw is pretty good against the aggros. Also, Warlock counters control Warrior. Therefore, the counter-aggro lineup needs to decide to ban Warlock or Demon Hunter (usually Warlock). And it puts the player who brought Control Warrior in big trouble. I think that Control Warrior is still an unplayable deck, even in the qualifiers. At last, about the Giant Priest. Sethekk can bring a lot of value and spells to destroy control decks. Even if they brought C’Thun to set the win condition, it still can’t stop Sethekk+Raise Dead.”

Rampengu on Face Hunter, Handbuff Paladin, Questline Rogue:
“I made my lineup to target spell based combo decks (Faster Quest Warlock, Quest Mage, Lifesteal Demon Hunter) while also still maintaining a favorable matchup vs Paladin. My worst matchup was usually either Face Hunter or Control/Heal Priest. Those usually got banned. I increased the margin for my win percentage with my Hunter against the combo decks by specifically adding Robes of Protection and Cult Neophyte to the list. You already have enough burst to close the game with Aimed Shot etc. The Rogue deck is very well rounded and can beat everything in my opinion and almost never gets banned. It also is very favored against Paladin because of SI: Assassin and the gizmos. This list didn’t need Robe because the stealth acted in the same way. I simply put Sage in this spot to help finish the quest much more easily. It was pretty easy to play around Felscream Blast by positioning the stealth minion in the middle. To solidify my line-up against the spell decks, I also added Robes and Neophyte to the Paladin list. Hopefully this was helpful and made sense :)”

livevil on Questline Demon Hunter, Face Hunter, Elemental Shaman:
“My lineups are not to counter any specific decks, I just tried to find out best decks in early meta of the new expansion. Decklists are pretty standard, but I cut off Trueaim Crescent and 1 Wriggling Horror for 2 Cult Neophyte in Hunter. I played Doomhammer Shaman in first 2 days, but more and more decks were running Rustrot Viper so i changed to Whack-a-gnoll version (but it makes worse vs Mage, so the decision is yours). Quest DH is Jayhuang’s list but i replace 1 Tuskpiercer into 1 Rustrot Viper because I wanted more instant draw. My ban priority was Control Warrior > Control Priest > Face Hunter > Quest Mage > ETC.”

Norwis on Questline Demon Hunter, Face Hunter, Doomhammer Shaman:
“Well I played aggro decks that I am comfortable with and OTK DH because I felt this deck is currently the strongest in the game, even though I have not much experience with this archetype. My plan was to ban OTK DH because both of my fast aggro decks are weak against it but target all the other OTK/Questline decks and paladin. I included 5 vipers in my decks because the card is strong and flexible – 1 mana draw a card or “vanilla Spider Tank stats” for those who remember. Another reason is that so many strong decks play weapons – OTK Quest Warlock, Buff Paladin, Doomhammer/Elemental Shaman, Face Hunter, Weapon Rogue and Deathrattle DH etc. I played neophytes to again target and delay OTKs, spell decks and other fast decks. In hunter I cut Aimed Shot to guarantee to draw Mankrik’s wife with Barak Kodobane. If someone wants to play my lineup, I would recommend to swap the DH list to a better version with deathrattle weapon and the tradeable deathrattle minions for better draw efficiency. I hope that in the Masters Tour top 16 we will see many different lineups with variety of decks. Also I wish that future nerfs won’t affect the meta too much – for it to become to become too simple. Now the meta feels balanced and I am enjoying it. In the end, good luck for everyone competing in the current season of Masters Tours Qualifiers.”

Sergiy on Questline Mage, Control Priest, Questline Rogue:
“My idea when I built my lineup was to counter aggro lineups and Paladin in general so I chose good board control decks, because of that I added Missiles to Mage and Death to the Priest so decks become better vs Paladin, ban vs aggro lineups most of the time is Doomhammer Shaman. Then I started thinking about how to beat another popular lineup (Priest, Control Warrior, OTK DH), this lineup always bans my Mage I ban Control Warrior because I think Rogue has more chances vs Priest than vs CW, plus I add Scoundrels so Priest mirror becomes much better for me.”

MSC ScreaM on Deathrattle Demon Hunter, Questline Druid, Face Hunter:
“My concept for this lineup is use chaotic and unstable meta situation to take advantage from . First I choose the fastest aggro deck “Face Hunter” to end the game before they finish all quests. Following by DR DH the deck that have a good curve for pressuring from early to mid game , it will be hard to finish quests against this deck either. Last and only one Questline deck is Druid. Druid’s quest is the most easiest quest to finish also the first and second reward are good against aggro decks with no board pressure like Doomhammer Shaman and Face Hunter. So this deck is just for secure win against Face Hunter who is the most interested deck for competitive after UoS updating. Somehow Druid was mostly banned against the lineups that have Hunter anyway.”

Athanas on Questline Demon Hunter, Handbuff Paladin, Questline Rogue:
“For Bo3’s I decided to bring the most powerful decks, SI7 Rogue and OTK DH are the best in my opinion. I also used Buff Paladin with Cult Neophytes, Watch Posts and Robes of Protection to have an edge against the decks I will for sure not ban for example Mage/Priest. I mainly banned OTK DH > Face Hunter > Doomhammer Shamman. I’m pretty happy winning a qualifier this time because with the big changes (no more top8’s) I’m not sure how to approach that to maximize my chances to qualify.”

Team NoProsHere Conquest Meta Report #30

by NPH Pasca and WickedGood

Hearthstone Masters Qualifiers #73 through #96 were the the first weekend of official Conquest tournaments after the nerfs to Crab Rider, Hysteria, Refreshing Spring Water and First Day of School. Some spicy tech choices have emerged, such as Clockwork Giant in Control Warlock and Taelan Fordring in OTK Demon Hunter. This report takes a look at the new metagame based on the data from every single game played in those.

Data summary from Off-Curve:

Tier List:

Click on the players names to get full lists and deck codes from D0nkey. You will also see which class the player banned throuhout their run.

Meta Defining Lineups:
Control Priest, Control Warlock, Control Warrior (Nightcore / wiRer)
Spell Mage, Control Priest, Tempo Rogue (NoFlame / Skittles / Pepe)
Spell Mage, Control Priest, Weapon Rogue (DevilMat / JheickWeiss / Kariiwar)
Secret Libram Paladin, Control Priest, Rush Warrior (레몬박하 / 무에서유창조)

Proven Lineups:
Secret Libram Paladin, Tempo Rogue, Rush Warrior (Whiterun)
Control Priest, Tempo Rogue, Rush Warrior (Zorb / ChaboDennis)
Token Druid, Secret Libram Paladin, Tempo Rogue (Rise)
Token Druid, Spell Mage, Tempo Rogue (notcreater)
OTK Demon Hunter, Control Priest, Tempo Rogue (Ow3rFoggia)

Pretty Good Lineups:
Token Druid, Control Priest, Rush Warrior (LooGiiQQ / SaucisseSwan)
Spell Mage, Secret Libram Paladin, Tempo Rogue (Moriarty)
OTK Demon Hunter, Spell Mage, Control Priest (Dumbledore)
Spell Mage, Control Priest, Control Warlock (Ackerman)
Midrange Demon Hunter, Secret Paladin, Weapon Rogue (Ryuga)
OTK Demon Hunter, Token Druid, Tempo Rogue (taroimo)
Token Druid, Secret Libram Paladin, Rush Warrior (moimeme07)
Secret Libram Paladin, Control Priest, Control Warrior (MiGoTop)
Spell Mage, Aggro Paladin, Weapon Rogue (羊飼い)
Spell Mage, Control Priest, Control Warrior (BlueWolf)
OTK Demon Hunter, Secret Libram Paladin, Control Priest (AllBor)
OTK Demon Hunter, Control Priest, Control Warlock (Eric)
Spell Mage, Control Priest, Rush Warrior (snow)
OTK Demon Hunter, Spell Mage, Secret Libram Paladin (銀風)

Interesting Lineups:
Token Druid, Spell Mage, Control Priest (Mariana)
Secret Libram Paladin, Control Priest, Tempo Rogue (TxM / noise84mond)
Spell Mage, Tempo Rogue, Rush Warrior (Smaug)
Token Druid, Control Priest, Tempo Rogue (Pain)
Spell Mage, Weapon Rogue, Control Warlock (datLMF)
Midrange Demon Hunter, Spell Mage, Weapon Rogue (Matty)
Midrange Demon Hunter, Token Druid, Weapon Rogue (Noobuser / ARAI)
Token Druid, Beast Hunter, Secret Paladin (Ryuga)
Token Druid, Beast Hunter, Secret Libram Paladin (MrStrongPawn)
Spell Mage, Secret Libram Paladin, Control Priest (livevil)
Token Druid, Spell Mage, Weapon Rogue (Giant)
Secret Paladin, Tempo Rogue, Control Warrior (ALFI718)
Beast Hunter, Spell Mage, Secret Paladin (Pedros99)
Beast Hunter, Stealth Rogue, Aggro Shaman (EHOT)
OTK Demon Hunter, Libram Paladin, Control Warrior (VickeBlanka)
Beast Hunter, Midrange Mage, Tempo Rogue (V1rlex)

MAX League of Nations – Top 8 Decks and Lineups

by NPH Disco and NPH Pasca

One of the most interesting tournaments going on this season in Hearthstone esports is MAX League of Nations, a series in which 72 of Europe’s best players, including several Grandmasters, represent their country in Last Hero Standing best-of-three format.

The matches are streamed every Monday, Tuesday and Wednesday on MAX Team’s Twitch channel. The players are allowed to submit new decks each week.

The group stage has concluded, so this week is the first round of the top 8 bracket.

This article features a breakdown of every archetype played in every lineup for the week, highlights of some of the most interesting ones, and the links to get deck codes for all of them.

Metagame breakdown

Featured lineups

Orange & Bozzzton

Norwis

Fujitora

All the deck codes!

Click on a player’s name to get their deck codes.


Batupaksoy
BeQuiet
Bozzzton
BruTo
Deaddraw
Faeli
Felkeine
Frenetic
Fujitora
Gaby
iNS4NE
J4YOU
Jambre
Jarla
Meati
Norwis
Orange
Pepe
Seiko
Silvors
ThunderUP
xBlyzes
Zany
Zyrios

Special thanks to MAX for allowing us to publish this!

MAX League of Nations – Decks and Lineups (Week 4)

by NPH Disco and NPH Pasca

One of the most interesting tournaments going on this season in Hearthstone esports is MAX League of Nations, a series in which 72 of Europe’s best players, including several Grandmasters, represent their country in Last Hero Standing best-of-three format.

The matches are streamed every Monday, Tuesday and Wednesday on MAX Team’s Twitch channel. The players are allowed to submit new decks each week.

This article features a breakdown of every archetype played in every lineup for the week, highlights of some of the most interesting ones, and the links to get deck codes for all of them.

This week’s metagame is heavily influenced by Masters Tour Orgrimmar in which many of the same players were competing. Gaby won the event with Control Priest, Spell Mage, Rush Warrior and Miracle Rogue, and so these are the 4 most popular decks.

Metagame breakdown

Featured lineups

Team Russia

Spell Mage, Control Priest and Miracle Rogue is the most popular lineup this week in MAX Leaugue of Nations after a great performance by these decks in Masters Tour Orgrimmar.

Team Croatia

Team Croatia opted for a very proactive lineup this week. While Gibberling Druid seeks to kill the opponent very fast by flooding the board, Weapon Rogue does so without using the board at all.

Belgium vs France

The French and the Belgians made a gentlemen’s agreement this week to bring Nozdormu, the Eternal in each deck. You can watch this whole fast pace match on youtube.

All the deck codes!

Click on a player’s name to get their deck codes.

Avelline
Batupaksoy
BeQuiet
Blankieh
Bozo
Bozzton
Brazuka
Cagnetta99
Cereza
CheeseHead
CptnKitty
Crane333
Cursed
D0nkey
Deaddraw
Dimi
DrBoom
DrGyros
Faeli
Felkeine
FinalS
Frenetic
Fujitora
FuryHunter
Gaby
Goudhout
Habugabu
HilmJoZO
Hoej
Hulkeinstein
iNS4NE
J4YOU
Jambre
Jarla
JEJBenkoJEA
Khamûl
Maur1
Maverick
Maxvdp
Meati
Mishail
MM78
Myzrael
NORE
Norwis
Orange
Paljuha
Pignas
Pepe
Reqvam
Rjú
SaucisseSwan
SebastianJo
Seiko
Sevel
Sharpy
Silvors
Sloug
TheRabbin
TheViper94
Tholwmenos
ThunderUP
Tili
Turna
Vardu
Wuncler
xBlyzes
Xeno
younTheory
Zany
ZLN
Zyrios

Special thanks to MAX for allowing us to publish this!

Team NoProsHere Conquest Meta Report #29

by NPH Pasca and WickedGood

The Hearthstone metagame is adjusting to the nerfs to Pen Flinger, Sword of the Fallen, Watch Posts, Deck of Lunacy and Jandice Barov. Meanwhile, a new season of Masters Qualifiers has started, with 24 open cups this past weekend.

This report analyses how every combination of decks has performed in these Conquest format tournaments.

Data summary from Off-Curve:

Tier List:

Click on the players names to get full lists and deck codes from D0nkey.

Meta Defining Lineups:
Lifesteal Demon Hunter, Control Priest, Rush Warrior (Silvors / Maverick / Rase)
Control Priest, Control Warlock, Control Warrior (조치 / Komik)
Lifesteal Demon Hunter, Secret Paladin, Rush Warrior (trahison / Quirino2ON)
Secret Paladin, Control Priest, Rush Warrior (Vestrita / IdanProK)

Proven Lineups:
Spell Mage, Control Priest, Control Warlock (Orange)
Secret Paladin, Tempo Rogue, Rush Warrior (HSKeDaiBiao)
Aggro Paladin, Control Priest, Rush Warrior (funashi / kamaretai / Havok41)
Secret Libram Paladin, Control Priest, Rush Warrior (Atwa)
Aggro Paladin, Secret Rogue, Rush Warrior (OldBoy)
Lifesteal Demon Hunter, Secret Libram Paladin, Control Priest (SuperFake)
Face Hunter, Aggro Paladin, Rush Warrior (Genghis)
Midrange Demon Hunter, Weapon Rogue, Aggro Shaman (Jekpack)
Control Priest, Mill Warlock, Control Warrior (MegaGliscor)

Pretty Good Lineups:
Lifesteal Demon Hunter, Beast Hunter, Tempo Rogue (Enrico)
Control Priest, Tempo Rogue, Rush Warrior (Ace103)
Lifesteal Demon Hunter, Control Priest, Secret Rogue (stathisv13)
Lifesteal Demon Hunter, Control Priest, Control Warlock (MAMAE)
Token Druid, Aggro Paladin, Rush Warrior (Raguzzoni)
Control Priest, Tempo Rogue, Control Warrior (Matteo)
Lifesteal Demon Hunter, Control Priest, Tempo Rogue (유워리)
Midrange Demon Hunter, Token Druid, Weapon Rogue (Puksin / SaxiCola / DimitriKazov)
Spell Mage, Control Priest, Tempo Rogue (현명한로나)
Token Druid, Beast Hunter, Aggro Paladin (Valdaboy)
Lifesteal Demon Hunter, Aggro Paladin, Control Priest (PrestX)
Beast Hunter, Secret Rogue, Rush Warrior (ПашаТехник / Pain)
Spell Mage, Secret Libram Paladin, Rush Warrior (okasinnsuke)
Face Hunter, Secret Paladin, Tempo Rogue (HSpolice)
Midrange Mage, Control Priest, Rush Warrior (Myschossy / JtFOW)

Interesting Lineups:
Lifesteal Demon Hunter, Token Druid, Weapon Rogue (Chemagician / dawido)
Lifesteal Demon Hunter, Secret Rogue, Control Warlock (PrinceRedneX)
Lifesteal Demon Hunter, Rally Priest, Rush Warrior (kuroma)
OTK Demon Hunter, Beast Hunter, Secret Rogue (Athanas)
Token Druid, Beast Hunter, Tempo Rogue (HKroms)
Libram Paladin, Tempo Rogue, Rush Warrior (Whiterun)
Midrange Mage, Secret Rogue, Control Warrior (Nlky)
Token Druid, Aggro Paladin, Rally Priest (pince)

MAX League of Nations – Decks and Lineups (Week 3)

by NPH Disco and NPH Pasca

One of the most interesting tournaments going on this season in Hearthstone esports is MAX League of Nations, a series in which 72 of Europe’s best players, including several Grandmasters, represent their country in Last Hero Standing best-of-three format.

The matches are streamed every Monday, Tuesday and Wednesday on MAX Team’s Twitch channel. The players are allowed to submit new decks each week.

This article features a breakdown of every archetype played in every lineup for the week, highlights of some of the most interesting ones, and the links to get deck codes for all of them.

Now that the players have had more time to test post nerf decks, they are adopting Control Priest, Rush Warrior and Lifesteal Demon Hunter as the meta defining decks.

Metagame breakdown

Featured lineups

Team Belgium

Maverick, SaucisseSwan and Sloug

These seem to be considered the best decks at the moment. Rush Warrior is a recent discovery but it has very few bad matchups.

Team Greece

Avelline, Cursed and Tholwmenos

Team Greece is going for the aggro strategy. The secretless Paladin has proven to be a high win rate deck in Qualifiers this past weekend.

Team Serbia

Brazuka, Blankieh and Dimi

This one is very surprising. The Serbians are not the only ones to believe in Secret Rogue, but they are the only ones who brought Celestial Druid.

All the deck codes!

Click on a player’s name to get their deck codes.

Avelline
Batupaksoy
BeQuiet
Blankieh
Bozo
Bozzton
Brazuka
Cagnetta99
Cereza
CheeseHead
CptnKitty
Crane333
Cursed
D0nkey
Deaddraw
Dimi
DrBoom
DrGyros
Faeli
Felkeine
FinalS
Frenetic
Fujitora
FuryHunter
Gaby
Goudhout
Habugabu
HilmJoZO
Hoej
Hulkeinstein
iNS4NE
J4YOU
Jambre
Jarla
JEJBenkoJEA
Khamûl
Maur1
Maverick
Maxvdp
Meati
Mishail
MM78
Myzrael
NORE
Norwis
Orange
Paljuha
Pignas
Pepe
Reqvam
Rjú
SaucisseSwan
SebastianJo
Seiko
Sevel
Sharpy
Silvors
Sloug
TheRabbin
TheViper94
Tholwmenos
ThunderUP
Tili
Turna
Vardu
Wuncler
xBlyzes
Xeno
younTheory
Zany
ZLN
Zyrios

Special thanks to MAX for allowing us to publish this!

MAX League of Nations – Decks and Lineups (Week 2)

by NPH Disco

One of the most interesting tournaments going on this season in Hearthstone esports is MAX League of Nations, a series in which 72 of Europe’s best players, including several Grandmasters, represent their country in Last Hero Standing best-of-three format.

The matches will be streamed every Monday, Tuesday and Wednesday on MAX Team’s Twitch channel. The players are allowed to submit new decks each week.

This article features a breakdown of every archetype played in every lineup for the week, highlights of some of the most interesting ones, and the links to get deck codes for all of them.

The meta was drastically altered by the balance changes to Deck of Lunacy, Sword of the Fallen, Jandice Barov, Pen Flinger, and the Watch Posts. And while some matches occurred after the patch went live, other matches were played before. In order to more accurately represent the meta for the week, we’ve broken up the lineups into two groups – lineups that were played before the nerfs, and lineups that were played after the nerfs.

Metagame breakdown

Featured lineups

Team Denmark

Furyhunter, Crane333 & Hoej

This was the defining lineup of the pre-patch Forged in the Barrens meta. In continuation of the previous week, pre-patch players brought Secret Libram Paladin, Spell Mage, and some flavor of Rogue with little variation. Team Denmark’s lineup is an example of this, with standard lists of each dominant archetype.

Team Ukraine

J4YOU, iNS4NE & Silvors

The post-patch meta has not settled at all, but the most popular classes brought this week post-patch are Demon Hunter, Mage, and Warlock. Team Ukraine showcases all three classes in their lineup, bringing Midrange Demon Hunter, Spell Mage, and Tickatus Warlock. Midrange Demon Hunter and Tickatus Warlock were non-existent last week, but the changes to the meta have potentially opened the way for these decks to shine. Spell Mage, on the other hand, is still being brought despite the changes to Deck of Lunacy.

All the deck codes!

Click on a player’s name to get their deck codes.

Avelline

Batupaksoy

Blankieh

Bozo

Bozzton

Brazuka

Cagnetta99

Cereza

CheeseHead

CptnKitty

Crane333

Cursed

D0nkey

Deaddraw

Dimi

DrBoom

DrGyros

Faeli

Felkeine

FinalS

Frenetic

Fujitora

FuryHunter

Gaby

Goudhout

Habugabu

HilmJoZO

Hoej

Hulkeinstein

iNS4NE

J4YOU

Jambre

Jarla

JEJBenkoJEA

Khamûl

Maur1

Maverick

Maxvdp

Meati

Mishail

MM78

Myzrael

Nightning

NORE

Norwis

Orange

Paljuha

Pignas

Pepe

Reqvam

Rjú

SaucisseSwan

SCACC

SebastianJo

Seiko

Sevel

Sharpy

Silvors

Sloug

TheRabbin

TheViper94

Tholwmenos

ThunderUP

Tili

Vardu

Wuncler

xBlyzes

Xeno

younTheory

Zany

ZLN

Zyrios

Special thanks to MAX for allowing us to publish this!

An exclusive look at the Hearthstone decks in MAX League of Nations

by NPH Disco, NPH Pasca and NPH SnakeFawdz

One of the most interesting tournaments going on this season in Hearthstone esports is MAX League of Nations, a series in which 72 of Europe’s best players, including several Grandmasters, represent their country in Last Hero Standing best-of-three format.

The matches will be streamed every Monday, Tuesday and Wednesday on MAX Team’s Twitch channel. The players are allowed to submit new decks each week.

This article features a breakdown of every archetype played in every lineup for the week, highlights of some of the most interesting ones, and the links to get deck codes for all of them.

As expected, Paladin and Mage are the most popular classes, followed by Rogue. The meta has been trending lately towards more agressive decks that can deal a lot of damage without necessarily using the board. As such, Rogue is shifting from Watch Posts to Weapons, and people have started using the Hunter class. Priest is also on the rise, with its powerful healing package that answers the burn decks.

Metagame breakdown

Featured lineups

Team Croatia

D0nkey’s lineup. There are minor differences inside Team Croatia regarding the choice of Paladin Secrets.

This is the expected lineup, the one that dominated Masters Qualifiers and that everyone is prepared for. Given that League of Nations is Last Hero Standing (or KOTH as they say in France), the Croatians were not too afraid of being targeted and opted to simply bring the very best decks. D0nkey mentions the double Ice Barrier as being a tech choice “in case people brought aggro”.

Team UK

Deaddraw, Jambre & Meati

Meati admits that not bringing Paladin was certainly a mistake “but we banned our opponent’s Paladin so we weren’t at a huge disadvantage… honestly Deck of Lunacy was the real star”. Control Priest is an interesting way to answer the aggressive strategies that try to counter Mage.

Team Germany

Nightning, Seiko & Zyrios

Control Warlock was a popular deck on ladder on the first day of the expansion, but it did not perform too well in open cups so far, so it’s interesting to see Team Germany bringing it to the tournament. According to Nightning, “I believe that Warlock is quite decent against the current Rogue list and also the Paladin matchup is winnable. There was also the possibilty of some Priest pick from our opponents so we would counter that with Warlock. Also going with Rogue, Paladin and Mage lineup is quite standard and expected. So Mage ban should be a no brainer but some people might come up with anti Rogue/Pala strategy so we would prevent this case with bringing Warlock.” The German Paladin list also reduces the Secret package (only one Sword of the Fallen) to make room for more value.

Team Switzerland

Bozo, TheRabbin & younTheory

Hunter is an interesting choice from the Swiss players. TheRabbin explains that “we knew that there would be a holy-trinity of Rogue-Paladin-Mage with Paladin ban, so Hunter made sense in order to beat Mage and also has a decent shot against Rogue”.

All the deck codes!

Click on a player’s name to get their deck codes.

Avelline
Batupaksoy
Blankieh
Bozo
Bozzton
Brazuka
Cagnetta99
Cereza
CheeseHead
CptnKitty
Crane333
Cursed
D0nkey
Deaddraw
Dimi
DrBoom
DrGyros
Faeli
Felkeine
FinalS
Frenetic
Fujitora
FuryHunter
Gaby
Goudhout
Habugabu
HilmJoZO
Hoej
Hulkeinstein
iNS4NE
J4YOU
Jambre
Jarla
JEJBenkoJEA
Khamûl
Maur1
Maverick
Maxvdp
Meati
Mishail
MM78
Myzrael
Nightning
NORE
Norwis
Orange
Paljuha
Pignas
Pepe
Reqvam
Rjú
SaucisseSwan
SCACC
SebastianJo
Seiko
Sevel
Sharpy
Silvors
Sloug
TheRabbin
TheViper94
Tholwmenos
ThunderUP
Tili
Vardu
Wuncler
xBlyzes
Xeno
younTheory
Zany
ZLN
Zyrios

Special thanks to MAX for allowing us to publish this!

Team NoProsHere Conquest Meta Report #28

by NPH Pasca and WickedGood

After the first weekend of open cups in the Forged in the Barrens metagame, there is a clear frontrunner for top Conquest lineup in the format. Spell Mage, Secret Libram Paladin and Watch Post Rogue won 7 of the 24 tournaments.
However, the trends are still taking shape, and decks like Token Druid, Aggro Shaman, Control Priest and Aggro Rogue are on the rise. All of these play very few minions, and towards Sunday, the deck that uses Mor’shan Watch Post looked like it was loosing some of its power.

This report is based on the data from Hearthstone Masters Qualifiers Orgrimmar 73 to 96.

Data summary from Off-Curve:

Tier List:

Click on the players names to get full lists and deck codes from D0nkey.

Meta Defining Lineups:
Spell Mage, Secret Libram Paladin, Watch Post Rogue (Alpe / Empanizado / DDoBaGi / Thuggy)

Proven Lineups:
Token Druid, Spell Mage, Secret Libram Paladin (LzJohn / Bravo)
Token Druid, Secret Libram Paladin, Stealth Rogue (sherlwu)
Secret Libram Paladin, Control Priest, Watch Post Rogue (Odemian)
OTK Demon Hunter, Token Druid, Secret Libram Paladin (SwimCap)

Pretty Good Lineups:
Token Druid, Secret Libram Paladin, Watch Post Rogue (Asar)
OTK Demon Hunter, Secret Libram Paladin, Aggro Rogue (hone)
OTK Demon Hunter, Stealth Rogue, Aggro Shaman (Sindo)
Spell Mage, Secret Libram Paladin, Control Priest (LeandroLeal)
Soul Demon Hunter, Secret Libram Paladin, Watch Post Rogue (ArcA)
Spell Mage, Libram Paladin, Stealth Rogue (Liselotte / CptBoatsNHoe)
Beast Hunter, Aggro Rogue, Aggro Shaman (ShuzoDS / Alza)

Interesting Lineups:
Spell Mage, Control Priest, Mill Warlock (JacoboX)
Spell Mage, Control Priest, Control Warlock (MrWolf / LeandroLeal)
OTK Demon Hunter, Secret Libram Paladin, Stealth Rogue (wtybill)
Spell Mage, Secret Libram Paladin, Control Warlock (MiGoTop / Babun)
Token Druid, Secret Paladin, Stealth Rogue (DeadUndead)
Token Druid, Secret Paladin, Aggro Rogue (Dardarbinks)
Spell Mage, Libram Paladin, Watch Post Rogue (Hypnos)
Beast Hunter, Secret Paladin, Stealth Rogue (BabyBear)
Burn Mage, Secret Paladin, Control Priest (Kaisser24)
Celestial Druid, Spell Mage, Secret Libram Paladin (L3bjorge)
Deathrattle Demon Hunter, Beats Hunter, Secret Libram Paladin (Ryuga)
Clown Druid, Ping Mage, Stealth Rogue (DirestBear)

Here’s what’s wrong with the new rule in Heathstone Grandmasters

by NPH lulnenko and NPH Pasca

Today, Hearthstone Esports announced the details of the two seasons of Grandmasters for 2021. One new rule that was added raised a lot of eyebrows among the competitive community.

The winner of Playoffs from each region are given a chance to compete in the 2021 World Championship. Season 1 champions retain their invites to the World Championship if they are not Relegated in Season 2. Relegated Champions have their invites passed down to the next eligible player, in their region, from Season 1.

This rule is obviously an answer to the akwardness of having a player relegated from Grandmasters immediately before competing in the World Championship. It also removes the impression that the winner of Season 1 has no incentives to perform in Season 2. The team probably thought that it would be a rare occurence when they first drafted the program. But it happened to Feno, and then to SilverName, and here we are with this rule.

Some Hearthstone pros have taken to Twitter to criticize the new rule. Former European Grandmaster and 2017 World Championship Competitor Orange criticized the rule’s fairness, saying “my personal take is that taking away someone’s achievement and passing it to the next one isn’t really ok.” He also worries about the extra stress placed upon season 1 champions, saying “I’d just imagine myself in the shoes as s1 champion I’d probably end up more anxious for s2 than happy about my win knowing how much is on the line.” This sentiment is echoed by Americas Grandmaster and 3-time World Championship competitor bloodyface, who argues that the new rule “Replaces apathy with stress and arbitrarily makes S2 worth way more” and that the lower number of matches per season this year increases variance, making it harder to keep a spot in the Grandmasters system.

Here’s why the new rule does more harm than good.

First, it was never true that Season 1 champions could snooze through Season 2 because they already got their invite to Worlds. That is because being relegated is already a much more severe punishment than missing out on Worlds. The GM league is such a hermetic system that relegation is basically the end of any pro career unless you are a top streamer. This issue is made so much worse by the fact that the points that regulate promotions are so skewed, so bad at rewarding the most consistent players, negatively affecting the prospect of making it back in Grandmasters. For that reason, the new rule accomplishes nothing towards motivating Season 2 performance.

A common symptom of flawed competitive formats is that they create situations where players are incentivized to throw matches. In this case, if the winner of Season 1 is struggling in Season 2, and the runner up of 1 is doing reasonably well in season 2, when the latter plays against other struggling Grandmasters, they will have no reason to try to win. This is not a hypothetic scenario. Under this rule, the situation will happen where casters have to explain that this player is better off losing to increase their chance of having an invitation to the World Championship passed down to them.

The third problem is that it will sound really bad to always have the asterisk brought up when talking about Playoffs of Season 1. We will be designating a player as qualified for Worlds 2021 *unless something happens to them in Season 2. That phrase will be repeated over and over and when inevitably an invite is taken away, the fans will feel anger towards the rule instead of the normal deception with their idol’s performance. Fans want to live emotions based on the achievements and struggles of the competitors they look up to, not based on how unfair the system treats them.

There is still time to revert it.

The decision to change the rule regarding qualification for Hearthstone Worlds Championship must be reverted. The competitors themselves have expressed this opinion, but this time it is the fans saying it. From a viewer’s point of view, this change brings nothing good.