It’s the year of the Hydra!
In this firrst week of Hearthstone Masters Qualifiers with the new Voyage to Sunken City set, Ramp Druid has been dominating the 20 Conquest format tournaments. The deck was brought by 71% of players and displayed a shocking 56% win rate despite being by far the most banned class. Of the 20 open cup winners, only FuF and kuroma did not use Druid. CuCl and TrueBench were the only ones to successfully target it, the other 18 champions choosing to ban it more often than not.
Here are all the stats pulled from these events. Below, you will also find the tier list of lineups in the new meta, and strategy comments from the players who won their qualification this week.
Data summary from Off-Curve:
Click on the players names to get full lists and deck codes from D0nkey. You will also see which class the player banned throuhout their run. The players named in bold are qualifier winners who generously sent comment about the strategy they used. Scroll past the tier list to read them.
Ramp Druid, Burn Shaman, Questline Warrior (Puddingnanu)
Ramp Druid, Questline Hunter, Questline Warrior (Namotasa / DimonHunter / Crefno)
Ramp Druid, Questline Hunter, Naga Mage (Ribby)
Fel Demon Hunter, Ramp Druid, Questline Hunter (reerkat)
Fel Demon Hunter, Ramp Druid, Burn Shaman (Cassia)
Ramp Druid, Naga Mage, Control Paladin (Entërra / DenimBlue7)
Fel Demon Hunter, Questline Hunter, Burn Shaman (FuF)
Aggro Demon Hunter, Ramp Druid, Pirate Rogue (CuCl)
Pretty Good Lineups:
Ramp Druid, Questline Hunter, Control Paladin (UnholyMurloc / Jozelui)
Ramp Druid, Questline Hunter, Pirate Rogue (chuholam)
Ramp Druid, Silence Priest, Burn Shaman (TrueBench)
Aggro Demon Hunter, Ramp Druid, Questline Hunter (Kallitexnhs)
Fel Demon Hunter, Ramp Druid, Control Paladin (Raguzzoni)
Ramp Druid, Naga Mage, Questline Warrior (grr / Rot / Nightning)
Mech Mage, Mech Paladin, Questline Warrior (salems)
Fel Demon Hunter, Questline Hunter, Silence Priest (kuroma)
Fel Demon Hunter, Ramp Druid, Naga Mage (眠たげなクマ)
Aggro Demon Hunter, Ramp Druid, Questline Warrior (Thekhan)
Ramp Druid, Control Paladin, Kazakusan Warrior (PROUDFROG / Anzini)
Ramp Druid, Mech Mage, Burn Shaman (Nine / VitorioRadke)
Ramp Druid, Naga Mage, Silence Priest (Nightmare14)
Ramp Druid, Questline Hunter, Silence Priest (lnguagehackr)
Anacondra Druid, Mech Mage, Burn Shaman (Wlotu)
Token Demon Hunter, Silence Priest, Questline Warrior (Benetoo)
Aggro Demon Hunter, Beast Druid, Silence Priest (ARAI)
Naga Mage, Silence Priest, Burn Shaman (sinah)
Ramp Druid, Questline Hunter, Aggro Shaman (Jeorg)
Token Demon Hunter, Ramp Druid, Switcheroo Priest (SkaiWalkurrr)
Comments from the winners:
gcttirth on Ramp Druid, Questline Hunter, Burn Shaman:
“I saw Jimon won a cup with the lineup, so I copied his lists because they looked really solid and Quest Hunter and Burn Shaman were some of my favorite archetypes of the previous meta so I felt comfortable playing them. The only change I made was in Druid, where I removed the Reno Jackson and Smothering Starfish because I preferred Wrath against aggressive decks. The Shaman list had reached #2 Legend, and the Hunter list had reached #1 Legend, so I knew the power level of the deck was pretty high as well.
I tried coming up with an anti-Druid lineup but that didn’t go well so banning Druid made sense. I also saw a bunch of Quest Warriors getting swept by different types of lineups, so that closed the door for the aggro lineup as well.
The lineup just worked well in an unsolved meta, as these decks have a chance versus most other decks. The same lineup has been used by many players this weekend to get a win, but that might make it the most “target-able” lineup for the next weekend so it might not have the same results. But for the first weekend of the new meta, it worked really well.”
Frenetic on Ramp Druid, Questline Hunter, Burn Shaman:
“To be honest I just copied the lineup idea from Jimon that won a MT Qualifier before me hahahaha. I liked that lineup because i like to play the Shaman.”
balance on Ramp Druid, Questline Hunter, Burn Shaman:
“I rarely build line-up on my own for qualifications and this time I yoinked Jimon’s one (89/90 iirc). The point of playing Reno and Doomsayer is to play better against aggro/tempo/semi-burn decks, if opponent doesn’t ban it. Yeah it kinda worse in other matchups, but it was like a bait to avoid ban, so I can easily farm wins on the best deck 😉
Ban – Pirate Rogue with Poison AOE and Druid. Not targeting any deck, lineup feels really flexible and decks are pretty good separately.”
TETRA on Ramp Druid, Pirate Rogue, Questline Warrior:
“Since it was in the early stages of meta, I thought it would be better to choose aggro decks than control decks that are still being developped.
It was natural to include the Questline Warrior and Ramp Druid, the strongest decks in the meta, in the lineup.
The reason why I chose a Pirate Rogue was that I was highly experienced with it and thought it was a deck that could cope with the opponent’s control lineup.
Ramp Druid was banned because Ramp Druid was the strongest in the meta and also strong against aggro decks.
Control Paladin was banned in the middle because I thought my opponent would ban Ramp Druid and if Lightforged Cariel came out, I thought there was no chance of winning against Questline Warrior and Pirate Rogue.
Questline Warrior and Ramp Druid are standard lists, so there’s nothing to say.
I think Plague Scientist is quite good in Pirate Rogue.”
Darq7007 on Ramp Druid, Pirate Rogue, Questline Warrior:
“It was the first day of tournaments in the new meta and and I didn’t know what deck I could play against. Firstly, I wanted to ban Druid. This is the best deck in the game and I of course had to bring it. At the beginning of new expansion Quest Warrior seemed to be quite good and it has a good winrate against control decks. As a third deck I wanted something to beat control and I decided to pick Pirate Rogue with new legendary which was supposed to be my win condition against control. Finally I didn’t face many control decks but my decks were flexible enough that I could win all games with tempo. But If I were to play today, I would definitly choose different decks.”
Ribby on Ramp Druid, Questline Hunter, Naga Mage:
“For my lineup I was always going to bring Ramp Druid and Quest Hunter because they don’t have very many bad matchups and can easily scam a win with a good draw. For the actual lists for those decks I used rank 1 legend lists and changed a couple of cards (Gaby for Druid and Era for Hunter). I think Doomsayers are good in Druid especially in tournaments because if your Druid is left up they probably have aggro decks. For the Hunter I like the Tavish hero because it is fun and the secrets are really good. For my third deck I chose Naga Mage. I wasn’t even planning on playing the qualifiers that day because I didn’t have a third deck I liked. Then I tried Habugabu’s Naga Mage and really liked the deck. The deck doesn’t have any insta win or loss matchups and requires a lot of skill to play and those are the types of decks I like in Hearthstone. I banned Druid every match because it’s broken.”
reerkat on Fel Demon Hunter, Ramp Druid, Questline Hunter:
“My lineup was built around the idea that Ramp Druid is the strongest deck in the game, and it doesn’t have 3 playable hard counters. I chose Quest Hunter and Fel Demon Hunter to round out the lineup as I felt they were very strong decks with a weak Druid matchup. Hunter and DH are good into aggro, Burn Shaman, and random control decks, which felt important as the most common lineups then felt like Druid + Pirates and my lineup with Shaman instead of DH. As a bonus I felt very comfortable with these decks as they are all versions of old decks.
Important to note these are early days and all my decks felt good, but some card choices are def suspect (Druid of the Reef >>> Wraith)”
Entërra on Ramp Druid, Naga Mage, Control Paladin:
“After taking a look at the field, I noticed that Quest Hunter was very popular but there was a lack of Vipers, due to the Naga package. The day before we were testing as usual and one of my friends was playing Control Pally, he took it from Monsanto. I realized that the deck was very good at closing against Quest Hunter if they dont run the Viper/Tavish package and felt like it was a good idea to bring it.
Also, after watching and playing some Naga Mage, the matchup against Quest Hunter was very favourable, at least in my opinion, because it was a very controversial point of view.
And Pally and Naga Mage seemed very good together while banning Druid, the most overtuned deck.
So I thought that If I was able to dodge the Shamans during the tournament I would be safe (only faced one).
By the way, learned a lot about the Control Pally vs Pirate Warrior matchup during the tournament, 4-mana Cariel is more or less your best wincon because you can reduce the statues and gain the board before Rokara appears.
I made a video on youtube (it’s in spanish) where I talk about some specific things bout Pally, like if you want to play Queen Aszhara the best treasure is the Ring.”
DenimBlue7 on Ramp Druid, Naga Mage, Control Paladin:
“I wanted to play three decks that beat Quest Warrior and are generally good.
My Druid contains a “Smothering Starfish” because of Shamans. They can actually beat Druid if there is no Silence for the Freeze.
Naga Mage is just the “standard” list.
Control Paladin contains a Blademaster Okani because it can be really good in delaying the Quest from Warrior.
I always ban Druid.”
FuF on Fel Demon Hunter, Questline Hunter, Burn Shaman:
“This lineup bans Druids in the first place.”
kuroma on Fel Demon Hunter, Questline Hunter, Silence Priest:
“Druid BAN. There is no other.”